|
|
Combat Rules
All official combat will be within 16-player coop missions. Whether that mission is
part of an online war, like VEF, or just a meet against some members of an Axis squad,
it has to be a coop mission to be counted for your career stats. Any results from
flying in 32-player arena play will not be acceptable for your career record. I
should also state that there needs to be at least two human players per side in a
coop mission for any combat claims to be considered.
There are two types of coop missions that qualify as official combat:
1. Regimental engagements.
2. Free Hunt engagements.
Regimental engagements will have been scheduled by the command staff for all members
to participate in, and will usually encompass a number of missions against a specific
squad. When we find an online campaign that looks promising enough, such missions
will also fall in this category.
Free Hunt engagements are 1-3 coop missions where at least two members have made an
agreement with players from another Axis squad to meet. All members should be aware
that Free Hunt missions, once played, must be reported to the CO, regardless of the
circumstances. There are no options about whether a played Free Hunt mission is
valid or not. If you accepted a mission where you were flying in LaGG-3 series 4
against twelve 109G-6AS, well, you should have looked at the missions before
accepting.
For members planning Free Hunt engagements, only certain aircraft are allowed to be
flown:
1941: LaGG-3 series 4, MiG-3ud
1942: LaGG-3 series 4, MiG-3U
1943: LaGG-3 series 66, LaGG-3IT, La-5FN
1944: La-5FN
1945: La-5FN, Yak-9U
In online play there is no trk or log file to verify air or ground victories, or
mission success/failure. Thus, all verification will be placed on the shoulders of
those players who make such claims. For air/ground victories, all claims must
include either:
a) a screenshot of the game display, such as "enemy aircraft: destroyed."
b) verification from another member who participated in the mission.
Mission success is verified in the same manner. Anyone who is found to have
consciously made a false claim will have that claim voided. Anyone who persists in
making false claims will be disciplined as the command staff sees fit.
Our unit practices the DiD policy, or 'Dead is Dead'. Thus, in the unfortunate event
that you are either captured/killed, your current record will be swept clean, and if
it was the best career to date, it will be added to your best career stat. The
possibility of capture by the enemy can occur when you bail, or safely crash land
your aircraft, and cannot verify via screenshot of nearby Soviet units.
Being captured will be determined by me rolling a 10-sided die and comparing the
result to the numbers below:
1941: captured on a 4 or less.
1942: captured on a 3 or less.
1943: captured on a 3 or less.
1944: captured on a 4 or less.
1945: captured on a 4 or less.
Finally, all official combat sorties must be reported to me via email with any
attachments as needed for verification. If another member's verification is needed,
then this member must also include such verification within their report. Basically,
if you fly an official coop mission with other members, then the results of the
entire sortie must be reported by each member. It doesn't have to be a script for a
movie, or first draft for a book, but it should include the general objectives, the
units at hand for both sides, what generally happened, and verification for any
air/ground victory claims and mission success. And, while victory claims are
optional, mission success/failure verification must be included.
© 2000 Greg Leon Guerrero
|
|